GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA GL_RENDERER: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 This is the same support than previous R465 family (see HERE). GeForce 517.48 exposes OpenGL 4.6 and 433 extensions for a GeForce RTX 3060 Ti on Windows 10 (v21H1). latest version for win10/win11 64-bit (desktop+notebook) Geeks3D.– App will crash when launched on PC using a CPU with 32+ logical processors – External displays connected to certain Razer notebooks via USB-C/Thunderbolt docks/dongles are not detected – Resolves incorrect wording for NVIDIA Control Panel -> Manage 3D Settings -> Shader Cache Size in German language – Some UWP apps may display lag when G-SYNC is set to “Enable G-SYNC for windowed and full screen mode” and “Vertical sync” is changed from the default value – Native resolution is not available on the Samsung U28R55/ ASUS VG249Q1A monitors – On rare occasions, video playback in browser may result in bugcheck code: 0x116 – Addresses performance issues when using variable refresh rate monitors – Resolves random crashes in DirectML.dll – Chaos Vantage fails to start when NVLink is enabled – Using Reduce Noise with Ray Tracing appears pixelated – : On certain notebook configurations, “NVIDIA GPU only” option does not persist on system reboot – Advanced Optimus] Brightness setting is not getting applied correctly on certain Lenovo notebooks in dedicated GPU mode In addition, this new Game Ready Driver offers support for the latest releases and updates including the addition of NVIDIA DLSS technology to Microsoft Flight Simulator. This new Game Ready Driver provides the best day-0 gaming experience for Overwatch 2. The GeForce 517.48 driver brings the following changes: NVIDIA has released a new WHQL (Windows Hardware Quality Labs) gaming driver for Windows 10 and Windows 11.
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